Defend the deep tunnels with this stout Molefolk warrior, featuring a unique overhead shield-guard and a heavy-duty pick-hammer. From the specialized digging claws to the herb bundles on its belt, this highly detailed miniature is perfect for representing a subterranean sentinel or a quirky underground explorer.
The mole-warrior hunker downs behind its shield, bracing for a heavy blow while keeping its hammer ready for a low counter-strike.
A sturdy subterranean guard, a specialized tunnel-fighting mercenary, or a player character for a homebrew burrowing race.
Artist: Duncan Shadow
Type: HERO, MONSTER
Pose: The figure is in a defensive combat stance, legs braced wide, head turned slightly behind the raised shield.
Action: Defending
Mood: Determined
Action Category: Defending
Genre: Fantasy, Steampunk
Suitable Locations: Dwarven mining tunnels, Subterranean trade outpost, Enchanted forest burrows, Alchemist's basement workshop, City sewer system, Underground resistance hideout, Crystal caverns, Gnome workshop
Encounter Scenarios: A specialized tunnel guide for the party, A guardian of a hidden underground kingdom, A merchant of rare subterranean herbs and minerals, A miner encountered in a deep dungeon level
Power Level: Medium (score 35/10)
Compatible Game Systems: Dungeons & Dragons (5e / general) (perfect): Ideal as a homebrew Mole-folk race or a unique Dwarf/Gnome alternative for a Fighter or Artificer.; Pathfinder (1e / 2e) (perfect): Works well as a subterranean-themed character or NPC.; Frostgrave (good): Perfect as a sturdy warband member or a specialist soldier.; Warhammer Fantasy / Age of Sigmar (usable): Could serve as a unique ally for Gloomspite Gitz or a custom mercenary.; Rangers of Shadow Deep (good): Fits the underground mission profiles well.; Mork Borg (usable): Works as a strange, burrowing denizen of the dying world if painted darkly.
Race: Mole-folk, Sex: Indeterminate, Build: Stocky, Size: Medium, Age: Adult, Style: Stylized
Also suitable as: Humanoid Mole, Were-mole, Deep-dweller
Distinguishing Features: Elongated snout, Large digging claws on hands and feet, Small round tail, Broad shoulders
Weapons: Pick-Hammer: A heavy masonry-style hammer with a flat striking face and a curved pick on the reverse.
Armor: shield (Wood or Stone, Left arm and torso); bracers (Leather with metal studs, Forearms); vest (Cloth, Torso)
Clothing: cowl, pants
Equipment: pouches
Accessories: rope belt, root bundles
Character Classes: Fighter (High%), Artificer (Good%), Cleric (Usable%)
NPC Role: Mining Foreman or Tunnel Guard
Creature: Mole-man (Humanoid), Size: Medium
Body: A stout bipedal mole with large digging claws and a thick hide.
Also known as: Talpid Humanoid
Related creatures: Giant Mole, Dwarves, Deep Gnomes
Distinctive Features: Anthropomorphic mole anatomy, Shield raised to protect head
Monster Weapons & Attacks: type: claws, description: Large, thick talons suitable for burrowing or slashing., position: Hands and feet, type_ja: 鉤爪, description_ja: 穴掘りや切り裂きに適した、大きく厚い爪。, position_ja: 手足
Defensive Features: Thick hide, Raised shield
Aesthetic: Cool / Badass, Classic Fantasy, Whimsical / Playful, Gritty / Realistic, Intimidating / Imposing
Cultural Aesthetic: Generic Western Fantasy
Hairstyle: Hooded (hair hidden)
Similar to characters: Mole (Atlantis: The Lost Empire), Redwall-style badger warriors, Shovel Knight enemies, Niffler (Fantastic Beasts) as a warrior, Diglett/Dugtrio (anthropomorphic version)
Miniature Dimensions: 30.2mm H x 36.7mm W x 26.0mm D (base: 50.0mm)
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